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Zuri

Zuri - Builds, Stats, & Upgrades

The Gorgon
TankAssassinCrit
“It's okay. You can take a peek.”

Base Stats

  • 900HealthA character dies when their Health reaches 0.
  • 30Basic AttackThe amount of damage a character deals with its auto attacks. Increased by Attack.
  • 0AttackIncreases the damage of auto attacks.
  • 0MagicIncreases the effectiveness of abilities.
  • 0Attack SpeedIncreases how often a character auto attacks.
  • 50CritThe percent chance that an auto attack or active ability deals double damage. Each Crit above 100 increases Crit Damage by 1%.
  • 52DefenseReduces incoming damage. 100 Defense = 1/2 damage received, 200 Defense = 1/3 damage received, 300 Defense = 1/4 damage received, etc.
  • 1RangeThe distance in hexes that a character can auto attack from.
  • 65Mana StartThe amount of Mana a character begins combat with.
  • 110Total ManaCharacters cast their active ability whenever their Max Mana becomes full.
  • 4Mana RegenThe amount of Mana a character gains every 2 seconds.

Main Ability

Stone Skin
Passive Ability

On Crit, permanently gain 1 Defense and 1 Magic. Triggers 2 (+1/20 Crit +1/60 Defense) times per combat.

Upgrade Abilities

The Cruel
Active Ability

Petrify all enemies targeting Zuri, dealing 150 (+250 Magic) damage, inflicting 1 Poison per Stone Skin trigger this game, and Stunning for 4 seconds.

StunPoison
The Serpent's Kiss
Passive Ability

When auto attacked, inflict 1 (+1/60 Defense +1/50 Magic) Poison on the attacker and gain 0 (+1 Rank) HP/S.

Poison
The Bladedancer
Passive Ability

For Rush (10), auto attacks deal 5 (+100 Crit +50 Magic) bonus damage and heal 5 (+100 Crit +50 Magic).

After Stall (20), auto attacks deal 5 (+100 Crit +50 Defense) bonus damage and heal 5 (+100 Crit +50 Defense).

RushStall

Classes

Tank
Class

Tanks use Defense to protect their allies and disrupt enemies.

Tank Mechanics: Stall, Poison, Frost.

Assassin
Class

Assassins use Crit to deal bursts of damage with their auto attacks and active abilities.

Assassin Mechanics: Crit, Shards, Poison, Rush, Stealth.

Traits

Crit
Trait

Crit: The percent chance that an auto attack or active ability deals double damage. Each Crit above 100 increases Crit Damage by 1%.

Lore

Background

The old stories say you shouldn't look a gorgon in the eye. Zuri built a career on the opposite: everyone looks. Cameras, sponsors, monsters - her gaze stops them all where they stand, some more literally than others. L'Héritage trained her for both audiences, and she's never once blinked first.

Motivation

Convince her your guild won't be overlooked, and she's interested.