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Gustav

Gustav - Builds, Stats, & Upgrades

The Analyst
MysticFrostShields
“I've been wanting to test a scenario like this.”

Base Stats

  • 700HealthA character dies when their Health reaches 0.
  • 22Basic AttackThe amount of damage a character deals with its auto attacks. Increased by Attack.
  • 0AttackIncreases the damage of auto attacks.
  • 0MagicIncreases the effectiveness of abilities.
  • 0Attack SpeedIncreases how often a character auto attacks.
  • 15CritThe percent chance that an auto attack or active ability deals double damage. Each Crit above 100 increases Crit Damage by 1%.
  • 30DefenseReduces incoming damage. 100 Defense = 1/2 damage received, 200 Defense = 1/3 damage received, 300 Defense = 1/4 damage received, etc.
  • 3RangeThe distance in hexes that a character can auto attack from.
  • 45Mana StartThe amount of Mana a character begins combat with.
  • 150Total ManaCharacters cast their active ability whenever their Max Mana becomes full.
  • 8Mana RegenThe amount of Mana a character gains every 2 seconds.

Main Ability

Blizzard
Active Ability

Create a Blizzard for 5 seconds.

Each second, inflict 1 (+1/8 ManaRegen) Frost and deal 10 (+50 Magic) damage to enemies inside the Blizzard. Shield Heroes inside it for 10 (+100 Magic).

Upgrade Abilities

The Investor
Passive Ability

At start of combat, spend 4 Shards to give Gustav an Investment. Give all Heroes 2 Mana Regen per Investment. Backup.

Every 5 Investments, gain 30 Shards.

ShardsBackup
The Glacier
Passive Ability

Gain the Tank class and 50 Defense.

Blizzard applies 0 (+100 Defense) more Shields and always targets Gustav.

After Stall (25 and Stall 50), permanently gain 2 (+2 Rank) Defense.

ShieldsStallFrost
The Avalanche
Passive Ability

On cast, gain 1 Shard.

On Shards generated, gain 1 Mana Regen and 5 Magic.

Shards

Classes

Mystic
Class

Mystics use Mana Regen to repeatedly cast their active ability, aiding allies and disrupting enemies.

Mystic Mechanics: Shields, Shards, Debuffs, Stall.

Traits

Frost
Trait

Frost: Characters lose 1 Defense and 1 Attack Speed per 2 Frost they have. Every 2 seconds, characters lose 1 Frost.

Shield
Trait

Shield: Damage is removed from a character's Shields before their Health. Shields last 10 seconds unless otherwise specified.

Lore

Background

He came up through academia, with three published papers before he turned twenty one, and Aegis hired him straight out of his post-doc. He runs the numbers behind crystal refining, making each batch yield more usable energy than the last, and his models are why Aegis's supply chain has stayed a step ahead of every competitor for six straight quarters.

Motivation

He wants a new challenge. Yours presents an interesting scenario. He'd like to see how it plays out.